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Champion 4

Finn is a peaceful and patient monk. He remains quiet and calm even during the toughest fights. The Fox is a master of the white magic and can turn himself into spheres of energy to quickly travel through the battlefield. The Fox stands for tactical, fast paced combat and is able to defeat multiple enemies in the blink of an eye. His combinations of fast kicks and punches are legendary on Rios. Like all higher ranked monks Finn was taught martial arts and white magic in Kusan Monastery. Every monk has to prove their loyalty by taking a vow of silence for the duration of the training and the Fox had to stay for over a decade. After returning to his home town the Fox still prefers silence and remains mute most of the time. Finn despises violence and never used his strength before the sundering. He longs for a time of peace to not use his skills anymore, but he knows what he has to do to achieve this goal.

Characteristics[ | ]

  • Peaceful, patient and silent monk.
  • Although Finn is a calm person, his punches are the fastest in Raios.
  • Was taught martial arts and white magic in Kusan Monastery.
  • Took a vow of silence during his training, but remained silent even after he finished it.
  • Finn despises violence and never used his strength before the sundering.
  • Keywords: Squishy, Tanky, Burst

Skills[ | ]

Basic Skill 1 Skill 2 Skill 3 Ultimate
Name Basic Attack Mystic Thrust Lightning Strike Transcendence Celestial Cyclone
Description Finn executes a fast punch combo at target enemy. Finn punches in a target direction, creating a cone of light, dealing magical damage (+ 70% MP) to all enemies in the area of effect. In addition, all skill cooldowns are reduced based on the amount of enemies hit by Mystic Thrust. Finn becomes immune to all attacks, teleports to a target enemy and randomly teleports to enemies in range up to 5 times, attacking and dealing magical damage (+60% MP), but every enemy can only be hit once. The last strike hits the first target enemy again. Finn turns himself into 3 spheres of light and charges in a target direction. At the final location Finn creates a shield around him that absorbs all incoming damage (+ 70% MP) for a limited duration or until it is destroyed. Finn channels and executes a series of roundhouse kicks in an immediate circle around him, dealing magical damage (+80% MP) to all enemies in the AoE. In addition, all enemies within the area are stunned. Stunned enemies cannot move or attack for a limited duration.
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